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(+1)

pros:

  • It does have a very horror feel.
  • The audio suits it well.
  • The game and UI look nice, but maybe the menus are a tad too extensive.
  • The saves are nice to have.

cons:

  • You have holes in the map on either side of the main entrance.
  • I was really, really lost on how to progress at first. (which is probably my skill issue, since I never play horror/puzzle games)
    • Maybe some sort of subtle hint would be great. (It might be there and I just didn’t notice)

gameplay related notes:

  • You can just walk to some random direction on the map without going to the house.
  • Maybe I’m a bit stupid but I was kinda lost even with your directions, if I didn’t find the flashlight first, I’d have given up on looking for the key.
    • On the note of the flashlight, the F key binding didn’t work for me.
  • The first time around after picking the note I couldn’t get into the bedroom area, the doors didn’t open for me.
  • The zombie clipped through the wall/doors a few times.
  • I’m honestly not really sure how you evade the dude, should I just wait for him to turn around and sneak?

other notes:

  • Holy, 3.2GB
  • The lorem ipsum text in the loading screen is probably not necessary.
  • I don’t think the two folders titled “DoNotShip” are needed. (you can cut the size at least a little bit, it shaved off 1.3GB and worked fine without them)
  • It’s quite difficult to measure exactly how much I liked the game since it does seem like you put a lot of effort into it, but it also looks like the asset did have some influence with how I felt about it, overall it’s cool though! :) (also screw that jumpscare man…)
(+1)

Thank you. I really appreciate the very comprehensive review.

I am aware the game is currently sort of in a half-baked state due to time constraints (I bit off more than I could chew). Sorry if it confused you. I have already fixed some things you pointed out.

  • You can hide now in multiple places (including the bed)
  • The zombie doesn't clip through doors (not sure about walls).
  • You can actually evade him now (sorry) by hiding or trapping him between doors.
  • The house area is bounded now
  • The game size is fixed
  • The stalker sounds are 3D now.
  • and some other small things.