pros:
- It does have a very horror feel.
- The audio suits it well.
- The game and UI look nice, but maybe the menus are a tad too extensive.
- The saves are nice to have.
cons:
- You have holes in the map on either side of the main entrance.
- I was really, really lost on how to progress at first. (which is probably my skill issue, since I never play horror/puzzle games)
- Maybe some sort of subtle hint would be great. (It might be there and I just didn’t notice)
gameplay related notes:
- You can just walk to some random direction on the map without going to the house.
- Maybe I’m a bit stupid but I was kinda lost even with your directions, if I didn’t find the flashlight first, I’d have given up on looking for the key.
- On the note of the flashlight, the F key binding didn’t work for me.
- The first time around after picking the note I couldn’t get into the bedroom area, the doors didn’t open for me.
- The zombie clipped through the wall/doors a few times.
- I’m honestly not really sure how you evade the dude, should I just wait for him to turn around and sneak?
other notes:
- Holy, 3.2GB
- The lorem ipsum text in the loading screen is probably not necessary.
- I don’t think the two folders titled “DoNotShip” are needed. (you can cut the size at least a little bit, it shaved off 1.3GB and worked fine without them)
- It’s quite difficult to measure exactly how much I liked the game since it does seem like you put a lot of effort into it, but it also looks like the asset did have some influence with how I felt about it, overall it’s cool though! :) (also screw that jumpscare man…)