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(1 edit)

So this new update feels more unoptimized than ever, with zero mods in play the game starts to hang for me bad on day end around the time of the rebellion arc starts to kick off.  

I know that sometimes things break as progress happens. Here's to hoping a quick and easy bug squashing happens.

Also the hang up is either Memory (I've noticed a good sized leak) or the CPU is doing something cyclic or circular because it hangs hard for a good 20-30 seconds per night before I just can't stand to end the days anymore.

try out 11.0a version, it should be somewhat more stable

(2 edits)

Okay so another issue I'm noticing. All buttons are responsive in your mansion tab except for the character list. It struggles mousing over and selecting the different companions/slaves. An example of this, I can literally watch the highlight of mousing over characters lag well over a second behind my cursor if not more while trying to select a particular character.  This might be the source of a hang up.  I say this only having 9 people on my list which is not a very large number at all.  Saving is also pretty rough right now which I think contributes to the end of day taking such a long time as it's doing the day calculations and running the autosave at the same time.

Currently running your 11.0b build

Okay so moving the Autosave to once per seven days completely fixed the end of night hangup. Leading me to believe it is indeed a saving issue.