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(+1)

This game is pretty simple but fun-- I'd say its biggest issue is just how "slow" the escalation is-- You can fully max out by stage one and it takes a wayy long time for enough bullets to be onscreen to really feel "exciting"; I also similarly didn't notice the effects of chaos zones until level 3 where they got far more intense. But it's cute!

(+1)

Agreed! I personally found it too easy, and had to close the game in my final test cause there was really no "dying" if you knew what you were doing.

I had un-used back end code sitting in the game that scaled the enemies bullet speed, and fire rates per-round up to a 'limit'. But disabled it because I didn't have time to fine-tune it. Would definitely introduce it again as a core-focus in a future bullet hell game if I ever made a sequel in future jams. 😎