Same here.
PlinkIdle.framework.js.br:9 Uncaught RuntimeError: memory access out of bounds
at PlinkIdle.wasm.br:0xf50d3
at _glMapBufferRange (PlinkIdle.framework.js.br:9:264726)
at PlinkIdle.wasm.br:0x250d6ef
at PlinkIdle.wasm.br:0x2504241
at PlinkIdle.wasm.br:0x2565c44
at PlinkIdle.wasm.br:0x25701e0
at PlinkIdle.wasm.br:0x263dea0
at PlinkIdle.wasm.br:0x256f76b
at PlinkIdle.wasm.br:0x244cef6
at PlinkIdle.wasm.br:0x244bd51
at PlinkIdle.wasm.br:0x277eb1f
at PlinkIdle.wasm.br:0x1097d6b
at PlinkIdle.wasm.br:0x280b1f7
at invoke_vii (PlinkIdle.framework.js.br:9:440212)
at PlinkIdle.wasm.br:0x969285
at PlinkIdle.wasm.br:0x280b211
at invoke_viii (PlinkIdle.framework.js.br:9:440837)
at PlinkIdle.wasm.br:0x961c0b
at PlinkIdle.wasm.br:0x280b211
at invoke_viii (PlinkIdle.framework.js.br:9:440837)
at PlinkIdle.wasm.br:0x95f0bc
at PlinkIdle.wasm.br:0x10926bc
at PlinkIdle.wasm.br:0x280b287
at invoke_viiii (PlinkIdle.framework.js.br:9:441470)
at PlinkIdle.wasm.br:0x1093f68
at PlinkIdle.wasm.br:0x1a6efd1
at PlinkIdle.wasm.br:0x1a9d87a
at PlinkIdle.wasm.br:0x280b1d6
at invoke_iiii (PlinkIdle.framework.js.br:9:440687)
at PlinkIdle.wasm.br:0x1a9c855
at PlinkIdle.wasm.br:0x14da6e
at PlinkIdle.wasm.br:0x27357fc
at PlinkIdle.wasm.br:0x27358c1
at PlinkIdle.wasm.br:0x24895db
at PlinkIdle.wasm.br:0x25d196a
at PlinkIdle.wasm.br:0x2548148
at PlinkIdle.wasm.br:0x25481bd
at PlinkIdle.wasm.br:0x27dba8f
at PlinkIdle.wasm.br:0x280b233
at PlinkIdle.framework.js.br:9:22927
at _JS_CallAsLongAsNoExceptionsSeen (PlinkIdle.framework.js.br:9:22941)
at PlinkIdle.wasm.br:0x27d7408
at PlinkIdle.wasm.br:0x280b233
at browserIterationFunc (PlinkIdle.framework.js.br:9:115052)
at callUserCallback (PlinkIdle.framework.js.br:9:97414)
at Object.runIter (PlinkIdle.framework.js.br:9:98781)
at Browser_mainLoop_runner (PlinkIdle.framework.js.br:9:114578)