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Oh ok thanks for the answer I will fix that on the afternoon effectively some sdl2 dependence are not included in the package i have to put them on zip file

Yep, putting the 3 dll files inside the folder worked.

The game is simple but it works, it controls well, the two patterns and speeds of the bullets are appropriate and the game gets fun if you try to win as fast as possible. I like the look of the enemy too.

I think the second pattern could contain yellow squares too.

Yes it’s would be a cool thing, but I’m currently working on adding a tileset system for add a map on the différents room for the future versions 😁

I also modify my compilation system to link statically the dependency and allow to play the game without the dll files (I can’t upload it for the moment because of jam voting but that’s solve)