Incredible art and music !
Gameplay wise i really like the progression and checkpoint system. The aura mechanic is quite original as well and tends to make the player think a bit more strategically than just spam shooting.
My only gripe with this is the recharge mechanic felt a bit unclear, i reached the 1st boss and my aura didn’t seem to recharge much i just had barely a few shots at a time before having to wait for a slow and non complete recharge ?
Other than that it’s a cool entry, you guys did great :)