Thanks for the Discord heads-up - updated!
All fair points - the main gameplay content for Act 1 is the curses - until Act 2, I'm really just expanding on content that I think didn't meet my initial expectations at release. Definitely should be / will be stuff when stats max out, but like everything it's when to do with time given. Newspaper articles took about twenty minutes and foreshadow the rest of the game. Other things won't be that quick.
Few specific things I'm keen to know:
- Not sure what content you think is missing or broken - there's flags at the end of all content that are limited / not implemented.
- Aggressiveness 0 - design choice not to make all options submissive in nature here, not missing implementation. Personally I don't like games that force you into just one choice due to stats, so they'll always be at least a choice to try and fight back.
Thanks for the feedback though!