Hello! I streamed the game, and I have to say that unfortunately I didn't feel like there was much into the gameplay itself. I really liked the idea of having a skill level-up system, but the battles itself were hardly of any interest. When a slime appears, I just had to use the spell with the opposite element. I didn't feel like there was any possibility of having a strategy, just hitting with the best move.
The exploration was engaging, since having the power-up crystals laying around made it more rewarding, even if I would've directly improved the skill instead of making the player use each one from the inventory. Also there were no need for random encounters, since just having the crystals alone make the final fight a breeze.
The story was pretty cute, and definitely matched the style of the tileset. Good job on the presentation!