Was hard to understand and control. Never managed to get more than 1 score. My strategy was to just reroll the buttons until I got what I wanted. Was that the point?
Viewing post in RoboCourier jam comments
Yeah the strategy of the game was too gamble and hope for the best (getting the right movement cards) although i originally plan to add a few mechanic that can add more weight to some of the movement based on the direction of the flag. i had no time due to needing to go somewhere. Thank you for playing :>