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Aquena

82
Posts
23
Followers
12
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A member registered Jan 05, 2025 · View creator page →

Creator of

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Thank youu :>

I love the ocean very much which is why i made the ocean theme :> Its just somewhat kinda hard to think of ideas to mix ocean and underworld hehe

Thank youu :>

Thank youu :>

Thank you so much :D

Me like ocean too (i need to somehow fit underworld theme with ocean)

Yeah, unfortunately i wasnt able to put more frames into it due to my time constraints, Thanks :>

Thank you :>

Thank you so much :D

Thank you so much for playing our game and hosting the game jam :D, This was one of the best game jam i have joined and im really glad you enjoyed our game :> I saw that you are starting uni on the server announcement and i hope the best for you :o, Good luck and most importantly have fun!!

Thank you so much for playing our game and your comment :D Im glad that you are able to point the game design, sorry about the music, we didnt have more time to implement more music and didnt think it through too much :>

Thank you for playing our game :D

Thank you so much for playing our game and the comment, im glad that you enjoyed our game, sorry about the right shift issue (i didnt expect anyone to use that button hahaha) Ty for playing :>

Thank you so much for the comment and playing our game, i didnt really think through about the music in this game due to time TwT, glad you had a great time tho :>

Thank you so much for playing our game, i watched your video and its really entertaining watching you play our game, Arigatouu!! :>

Thank you so much for playing our game :> I agree with you when you said that the flowers is very unbalanced , some flowers is pretty op and some does nothing (purely aesthetics) but i tried my best to give a unique power to every flowers. I tried to make sprinting as accessible as possible by spreading swiftbloom around the map and there is around 3-4 unique flowers with sprinting powers(I forgot). Im glad that you enjoyed our game :D

Side Note: When you commented, i immediately recognized your name as the person who created that adorable unicorn game with the cute singing voice, thank you for playing :>

Thank you for playing our game, We were heavily inspired by fantasy themes, trying to play around with the definition of flowers :>

Thank you so much for playing our game, i expected someone would definitely try climbing to the highest mountain so i tried to make the terrain climb proof, didnt expect anyone to succeed in it, congratulations hahahaha. 

Unfortunately, we didnt have any more time to create anymore landmark, so sorry for that :(

Thank you so much for playing our game, since this is our first 3D game, im not too sure if adding minimap is possible due to the time constraint, when the entire game system is done, we only have 1 day to implement all of the audio, so i tried making the campfire as the homebase indicator. Tysm for the comment :>

The game art and audio is so adorable, although i was stuck at one point in an area of the map and forgot that respawn existed, other than that the gameplay is fun, great work :>

The game is very well made and polished, just for the polaroid one, i feel like i keep getting the same one like 5x in a row, i think its a gamble and i had a very terrible luck TvT, anyway great job making this game :>

The corgis are very cute, the designer did a very well job designing them, The maze is also fun to play as well, I love how you put the maze in the start, Amazing work :>

I liked the idea of finding something that is not available in plain sight, but due to me needing to take a picture 15 times before checking back the book for clues, makes me feel like wanting to spam click random spots and hope for the best in finding the phantoms. Other than that, this is a cozy, well made game :> Keep up the good work

Thank you for playing our game, and yeah i should have added more of an indicator since that was also the thing my playtesters faced but had no idea how to improve it, thats why i added the "[Q] - Throw" on the bottom left thinking that was enough :>

Thank you for playing our game and completing it in 20 minutes, that was a good time for someone first time playing it :>

Thank you so much for playing our game, i figured out if i use 3D grasses, the game would be already more unoptimized than now already is TvT, So i mixed 2D and 3D assets that turns out very well, sadly i have no plans on developing this one further but i would definitely use the mechanic of  planning  and the powers that can stack in my future projects, since this  mechanic is fun to play around with.

I love the different types of flowers and the story of this game, its very cozy and cute, Just the first time i played this game i encountered a bug where on the map, i was unable to click any of the button and was forced to reset the game, Other than that bug i encountered, where im also unsure if its in my part. Its an incredible game, great work :>

This game has a really cool style, and everything in this game seems to matches that. The only issue i faces is that im not too sure where should i go after the changing background scene, I love how you hide the collectibles in the map and overall its a great game, nice work :>

So i completed the game, the story is pretty well made, just from what i played, i felt like there should be more indicator on the object that can be interacted in this game, Like what the person below experienced, i got stuck on the bridge area and dont know that i need to interact with the flower pot, and on the pushing flower pot part, i didnt know you can push the flower pot and how to push it, so i think thats one way you can improve it. Other than that, its amazing that you are able to finish this much of a game in a short timeframe. Anyway great job on completing this game and well done :>

This game is short, but playing this game makes me feel like im on a sugar rush, starting from the main menu, to the music, to the 3D, Its super cute and hyper energetic game, Great Work :>

This game is very cozy and very well made, i love how there is multiple variants of a flower which makes it a pretty good hiding spot, i love how it disincentivize spamming by needing to go back to main menu, just sometimes i tried checking for a flower and its not working, like the 3 petal daisy, i dont know if i had made some mistake but i gotta admit, the hiding spot for some flowers are very creative, anyway greatwork and great job making the game :>

The game is so cute and i love seeing how the bunny can evolve into new ones, i think the bunny inventory system is a bit too crowded though

I love the 3D models of this game, its very cute, Its nice that if u got hit by the bee it moves you back to the start point, but the mushroom is still collected, also i got some personal beef with the last level especially the last bee, i rage quited, anyway Great Job :>

The art is very cute and there is a lot of cosmetics and arts here, its a very well made dress up game,  I also love how the promo codes are like "wear 40 cosmetics" somehow tried to mess around with it and there it is, great job :>

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This game art is cute and i love finding all the hidden part hidden all over the house, just i feel that dragging and dropping the object in the scene and on the player is sometimes very clunky, which is valid since you have explained that, Other than that i have completed the game and love how its pretty spooky in the teddy bear part, Great Work :>

Edit: oh and also i dont know if its just me, but the game is somehow not full screen on the WebGL

I loved the color and all the charms out there, this game is a very simple but is very polished from the various of charms there is, Great work :>

The game art is so cute and the audio is so relaxing, i love the various critters you added in the game, but sometimes the critter would be on the top of the screen its hard to see what they need, but other than that, this is an amazing game, great work :>

This game is indeed about collecting all the squishmellows out there that starts with the name A. Just i feel like there should be way more way to get money, because i feels more like  doing chores simulator, when i spent multiple days doing chores and there is like 200+ squishmellows, so with math it would take probably 100+ days just to get all of them. Although i love your dedication on getting over 200+ squishmellows here, that should have took a long time making all of those. Anyway Great job, i rarely sees a text based game in a game jam :>