Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

It's strange - your last sequence looks exactly the same like the previous one (posted few days ago) which didn't work. I'll wait for fixed Amiga version.

Anyway I've played Spectrum version and I have gone further in the game. I met Father Antonio and talked to him. When I come back to my car and want to drive it a message "you forgot about something" appears. What should be done here?

Thank you for your patience: I'm currently battling against the cross compiler, I'm confident I will succeed one day or another :-)

The sequence was almost identical to the first one but I wanted to be sure to start from scratch, hence the password. I suspected a different behavior from what I got may came from something different on the start of part 2.

I'm glad you could advance the game on the Spectrum. Give the tunic back to Salvatore, or put it back on the shed. You don't want to steal it after all.

Sounds easy but how to do it? When I type "give tunic to handyman" I have a message that he is not interested. In the shed I can "drop tunic" or "leave tunic" but later I still can't drive a car ("you feel you are forgetting something, but you don't know what").

Did you try to drop the tunic in the place where you found it? Salvatore is nice but not very bright. If you offer him a tunic, he does not realize it is his own. He thinks he already has one.

I found tunic in the shed and dropping it there (as I wrote in previous post) does nothing.

Well, il looks like you have found another bug!

There is something that does not work when you drop things in the game. It is strange that I haven't noticed this before! The exact same code works perfectly with other C compilers. I'm looking what went wrong right now (the compiler toolchains is installed, this time, so I hope it won't take too long).

I think I solved the problem on the Spectrum version of the game. Can you please try to download it and try again?  The version should be 1.0.3, now.

Do not forget to give back the keys to Salvatore after you drop the tunic in his shed.

I checked parts 2, 3 and 4 with the solution in both the 48K and the +3 versions, and the game can be finished, but let me know if you spot other problems.

I completed part 2. At the end, when I wrote "give key to Salvatore" it didn't work, but "give key to handyman" worked. Also typing "x key" resulted with "you don't have it with you" but it IS in inventory. It's strange but part 2 can be completed after all.

Thank you, I'll have a look at why the key does not have a description, too.

BTW, I found a way to circumvent the issue, but  in the meanwhile, I could find that the problem came from a bug in the  z88dk compiler: I could discuss about it in the forum and the issue was very swiftly corrected: https://z88dk.org/forum/viewtopic.php?f=12&t=12036&sid=152214e79554d4caa873a5568a386e89

I completed part 3 in Amiga version. Everything is OK. I'll try part 3 in Spectrum version tomorrow.