i like this game but idk where's the roguelike part
Viewing post in PEREELOUS (jam version) comments
TL;DR - no checkpoints/respawns, probably a roguelike
Roguelike in simple terms is: when you die, there's no save/checkpoint, you have to start at the beginning again (The name comes from the 1980 game Rogue, fun fact!). Hence what makes this game a roguelike! (:
Like the other individual said, roguelite is where you still start at the beginning, but you can use your progress toward future runs
(Hades, for example, is a very popular example of a roguelite, as you don't have any run "checkpoints," but get to level yourself up outside each run.) Hope this was interesting and informative (: