Very fun and very true to actual kendo fighting. I'm surprised no one has mentioned For Honor as the block/parry mechanics are virtually identical. I sensed a lot of inspiration from that game, in a good way. Keep up the good work!
Ah, this makes more sense. I wasn't familiar with Hollow Knight & Blasphemous until very recently (after I first played this) in order to notice. What made me think of For Honor was the way the timing of the defence ones worked in order to successfully parry/evade. If you haven't checked it out, a few videos of it may provide some inspiration for future addons.