Nice to see the game moving forward. There are some issues with this release though.
The game now seems to have memory leaks in System RAM and VRAM. I noticed also takes over 2.5GB of VRAM when first loaded. I suppose 2GB graphics cards are not in wide use any more, so it might not be a large issue, but it seems high for a 2D game.
Saving will send a thread to 100% utilisation on the CPU, and will take longer and longer as a play session goes on (maybe related to memory leaks).
Buffs don't seem to apply properly to the player character or the character you get near game start. Mentor will not apply to that first character from the guilds, or even show its icon, even though a charge is expended. Both my player character and the first minion from the guilds now have a burn debuff icon they picked up in combat and a Hymn icon which did not show up until a combat *after* the one it was applied in now permanently displayed, and persisting through shutting down and reloading the game.
Daisy, Cali, and a random slave were getting buffs and debuffs displayed correctly and seemed to work correctly. Switching party positions did not seem to have an effect.
I like the new character events at the mansion, though, and they seem to work correctly.
Cheers.