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played the game and I do see the idea of the of what you are making and I can see it being fun. though the controls took a bit to get the hang of, though I mostly use the water attack rather than the punches, especially when I don't see the purpose attacking with punches especially when enemies can hurt you if you get too close and not a lot of time to get those punches, so I think the water range attack should be more the focus when it comes to attacks.

Overall, a good job, happy to see another 2D platformer for this jam, while mine is more Celeste-like, yours is more Megaman-like.