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What a great concept for a game. I love stealth games, and dogs, and sunglasses.
Though it's frustrating to be spotted by an enemy immediately after 'fighting' them. I just finished convincing them!

I second this! I can never seem to run away quick enough before another fight scene occurs, making me die very often. I haven't been able to finish the game.

Thanks for feedback! It seemed like most players have been struggling to escape after Convincing enemies so I decided to increase the amount of time given to escape after "battles" and also reduced the enemies' detection range, which should hopefully make it less frustrating to sneak around the apartment. These changes are included in Version 1.2, which I just uploaded!