Hello again.
I decided to give this AVN another try in light of the 0.2.5 rewrite.
I went through the story with almost the same POV, selecting mostly negative responses to the choices offered to me.
I noted a couple of changes that I appreciated early on. I think you removed the choice to either avoid the girl or help her early on. I think that was a good idea.
I thought Anya was fairly interesting. Not because I think she will make a good LI or because I want to see a lewd with her but because she seems to have some sort of psychological disorder. I find that sort of thing fascinating, so it got me interested.
On the other hand the scene still didn't change anything in the main story since the MC is in another part of the galaxy now. Maybe later?
The one thing I really did differently this time around is in regards to Ivy. Last time I ignored her situation. This time I had the MC break some skulls.
I was disappointed by the resulting changes. This is classic illusion of choice.
You see having saved Ivy the only difference I saw was the chance to see a lewd, which I turned down, and a few extra lines of dialogue and a few extra pics. No impact on the story what-so-ever.
Now that I have seen the story both with and without Ivy I can tell you for certain: She makes no difference. She doesn't reveal any important plot points, she doesn't help win any battles. Nothing.
Maybe one day she will do something important.
One last note: I had the MC turn down Miriel. I did that because Flora mentioned she had been acting unstable. I'm hoping that something will come of that. It would be a good example of how a choice can have consequences on the story.
As in: If Miriel loses her cool at the worst time, when everything depends on her, or if she goes rogue and just leaves, it would be a real thing! It would matter! The story would have to diverge into at least two separate paths with real consequences.
Or you could just write in a game over if you want the easy road...