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(+2)

Lovely, trying my best with all this choice in 0.3 but, it's a little hard to keep it all together. But I'll try to make each choice make more sense and weight.

All I ask is that you try. Even if you fail you'll still be leagues above most devs.

I appreciate the effort you have gone to just speaking to me. I know I am far from easy to deal with.

(+1)

Something to keep in mind. First, this is just a game. If you want it to mirror choices, like in real life, then what youve seen already does that.

You smile at someone and say hello, or you dont. It in no way, shape or form means you will ever know how doing so affected said person. You might never know.

2nd. This game is still really early in it's development. Our feedback can be used to shape the next few releases.

But it still does not mean your choices will make tangible differences. 

It could very well be you overhear a conversation. "Did you heat what happened to Miriel?"


Just my thoughts 

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Sure man and I get that.

Think of this as me throwing in my two cents, to be counted or ignored just like everyone else.

I like to push artists, like NoGlory, to try their hardest that's all.

It just happens that my style of encouragement, of teaching in a way, is through negative criticism.

Everyone uses positive criticism and I think that just creates an echo chamber in which creators can do no wrong. Can we ever really grow if we never realize our flaws?

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Negative criticism, when given in a constructive manner is great. It's actually so rare to see. The problem is, most folks cant tell the difference between helpful negative criticism, and harmful negative criticism. 

I tend to avoid giving the negative, cause frankly, it usually does get ignored. Or worse, people tend to comment back in a not ao nice way.

You are exactly right. Happened to me many, many times.