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Awesome idea! The use of what seemed like randomly generated cards and terrain blocks, with each representing different building types that gave or took resources was a great take on the solarpunk jam theme of environmental balance. I had a great time playing this one and was able to get 4k points on leaderboard! This has a lot of potential, and I’ll definitely be keeping an eye out for any post jam development!

Thank you very much for playing! I need a break from this project, but not too far in the future I plan to develop it further.