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Thanks for detailed reports and save-files.

>eels getting hurt by spikes,

Yes, this was caused by infinite loop of spikes and 'on damage: Melee' trigger of Eel. Loop is now broken when Eel accumulates enough spike damage to die.

>sleeping tonic doesn’t get removed after use
This is because 'Force end turn' does so immediately, thus skipping 'Single use' effect. I swapped these effects to fix it.

Uploaded new point release with these fixes.