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(1 edit)

The artwork and style were really nicely done. I read through your page (thanks for the instructions) but couldn't figure out what the flowers and dishes did -- so I was unable to figure out how to move past the first room. Regardless, I spent a good few minutes just enjoying flying around and experiencing the world. This was really nicely put together in such a short time!

A few thoughts for your consideration:

  1. The camera follow distance is so close that I found it difficult to orient myself in the room/world. Perhaps allowing some sort of zoom out or follow-distance option would be helpful if you were to revisit this game in the future.
  2. More obvious hints or game interactions would be useful in solving the puzzle(s) -- or perhaps amplifying indications that a puzzle can be solved to move forward in the game would be beneficial.
  3. The mouse controlling camera and vector was challenging for me, but I'm on a laptop so maybe that's less of an issue for a mouse user.

Cheers!

thanks for the detailed feedback, that is useful to know about the controls. For the hints I was planning to add hints into the game where the other butterfly or a bird character could be approached to give hints and also explain the objective, but ran out of time.