Nice idea for a snow creature and how the game sets them up. It's quite unsettling seeing an NPC go down suddenly and having to continue walking knowing those creatures are lurking somewhere and not understanding exactly what will trigger them to attack.
The snow depth trail system is cool and the way the creatures can push the snow up and you can see their trails coming is a nice sequence. I like the randomness too where the events are different each time, I tried a few times to save an NPC by sticking close to it and saw that they sometimes get quite far. The lighting also is very good with the way the sunlight glares through the mist.







