It's a neat idea (and there's a reason I keep coming back to it going "maybe this time..."), but a couple of things are making it very, very frustrating:
- The number of times I rolled a 0 for bounty. I realize this probably means my reflexes are bad and this is not the game for me, but I was really low on gold for a really long time.
- There were times that the strategically right thing to do was tedious. For instance, I got a shield that meant that slimes in the first section literally could not hurt me (they only had 1s and 2s, which the shield reduced to 0), and given the limited number of uses of the knife, the right thing to do was punch them. For a point or two at a time. And then let them fail to damage me. Over and over.
- There were a couple of places where the options weren't quite clear. I didn't realize that an item was a single-use thing (maybe that's on me); I also didn't realize that when you rest a second time at a campfire, you were risking having monsters show up.
The confusion from the reptilians was also a lot. Suddenly I had nine 0s on each reel, which meant that I was doing minimal damage each round, which meant the combat just kept going and they wore me down.
Just some things to consider. I'm not sure it's going to stop me from coming back to see if maybe this time I can beat it....