Absolutely an incredible book! Haven't played it much at all yet, but just about every single line I've read in this book gets me excited to see it in action.
Though I do have a question or two:
When it comes to triscendence, is there an upper limit on how many 3's you can add to the roll when picking the "all hands" option? Like, are you only allowed to add up to the number of 3's you can possibly roll? Obviously, not having a limit would be insanely broken, but balance is clearly not the highest priority (I mean this in the best way possible, I love how insane all of the abilities are)
And also, is that "all hands" option considered as an "adjustment" for the purposes of not letting you use it to trigger (playwalled document ability that does something on a certain number of 3's)? I'm assuming it does but (ability above)'s description doesn't list it as something that you can't use to get (number of 3's needed to trigger it) like it does with QA's, burnout, and (playwalled option). Otherwise it seems really unlikely to trigger it before (other playwalled abilities).
I guess these can also be a place where house rules would come up. Different groups would likely use different ways to interpret these abilities, dependent on how much power they want to give to the players. Maybe a good middle ground for the first one could be that each 3 past 6 adds chaos.
Either way, FANTASTIC game!