Thank you so much for playing! To explain a little bit more how the "generation" actually works (since I saw that question got brought up on stream):
There are three handmade levels, each with unique sets of spikes and spawn locations for the goals. The further you progress, the more spikes will spawn, and less helath will spawn. I will say though, that the jam version of the game is really hard, and I will balance it after the jam ends.
So it's not actually that impressive, but I hoped it would be enough to make the "illusion" of freshness every time. (Would've made more levels if I had time though!)
Each of the three (subject to change) levels can be seen in the background of this page (if you zoom out a little, it's easier to see them). One with SAB in the middle and a snail on the wall, one with the space invader in the top left, and one with a cow head, Madeline (from celeste), and a crying soul (from fnaf) :)