Patch Notes 2.5.0 — 09/05/2025
Updates: (electricity theme)
- Boss Fight Enemy Variety: The boss now spawns both ground and flying enemies. They share the same mechanics as normal enemies for defeating them.
Enemies spawned during the boss fight now choose a random direction when they appear, giving a more dynamic challenge.
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W Power Upgrade Requirement Increased:
W power now needs to be used 5 times during a single run before its duration upgrades. -
Game Flavor and Localization:
A few words in other languages were added, just for flavor. Also, some player testers are now credited directly in the Game Over scene. -
Kill Counter Adjustment:
Enemies spawned in the boss fight no longer contribute to the W power’s kill counter. You'll only get one W in the boss scene. -
Introductory Story:
A short story now appears the first time you play to set the stage. -
Visual Refresh:
New sprites for all enemies for better style and readability. -
Game Renaming:
The game has a new name! You’ll see it both in-game and on the itch.io page. -
Q Power Improvements:
Q power should now behave reliably. Sounds for jump, Q, and W bouncing have been updated. -
Name Entry UI:
Players are now asked to enter their name via a new user interface. -
Proper Credits:
Credits for testers and contributors are now visible in the Game Over scene. -
Power Warning System:
A warning now appears when Q or W powers are about to end. -
W Power Sound FX:
Sound effects for W power usage have been added for better feedback. -
Scene Transition Cleanup:
All enemies in the boss scene are destroyed before transitioning to another scene to prevent leftover objects and sounds. -
Improved Hurt Feedback in Boss Fight:
New visual and audio feedback when the player gets hurt during the boss battle. -
Unused Assets Removed:
Unused images, sounds, and scripts have been cleared to reduce project size and clutter.
Fixes:
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W Sound Loop Bug Fixed:
If W power was active before entering the boss scene, its sound would loop endlessly. This has been resolved. -
Hurt Sound Replaced:
Updated and replaced the hurt sound with a clearer, more impactful version.
Known Issues:
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Local Storage Exploit:
Players can currently alter difficulty via local storage — this will be addressed in a future patch. -
Q Power Collision Limitation:
While using Q power, you cannot pass through the boss. We’re evaluatingcollisionIgnoreoptions to resolve this.