It's supposed to reduce the remaining time on active crises so they resolve sooner. Basically like adding free points towards resolving them.
Looks like it was supposed to trigger when the turn started but I forgot to connect it. Oops.
I went ahead and just moved it to the end of the turn right before new crises are triggered. Figure it might feel better if it can finish off a crisis in time to save from a loss instead of applying after.
It's now fixed in the next update which should be done soon. Hopefully within the week and it is jam packed with stuff. :)