Fine by me, though please be understanding that most of development is currently on the game (Puppy Truck: Prelude) and not this demo, though various features may get tied back in and made available to play here periodically.
I’m not opposed to giving the player more flutter time, I’d like to make it a separate slider if at all though. As for climbing stamina, it just doesn’t show up if there’s no change. For the first half second of running on a new surface your stamina usage is paused. I’m somewhat conflicted about making it fully unlimited as that’s kind of above and beyond. It’s essentially infinite double-jumps?