This. While i do understand that there are more than one of the enemies at a time here, i feel like i don't really have much agency when it comes to trying to solve things with combat strategy. Or bruteforcing through the fight with other stats.
I mean, if i was a powerful mage, capable of evaporating beings with mere touch, capable to easily resist compellment spells against me, wouldn't i try to fry them with the spells i know? Try to run up to me? Enjoy the electrifying experience of magic! Why would i try to fight them with a stat that i'm not best at? Why strength only? Why my character wouldn't try to magically keep enemies out? If i have shock hands, i expect to use them when i'm in danger. Why would i risk my life with a stat i'm not best at? And not guranteed no less.
Seriously, sometimes skill checks feel like an obvious gate that prevents proper roleplay. if i want to fight someone, i expect to be in a combat menu, ready to deliver 100+ dmg with lightning, coming from my fingertips! I wanna be Saul Goodman sometimes. If i don't succeed in fighting, i'll take the L and see where the road takes me. If i don't succeed in completing a skill check, i just reset and try again. It doesn't feel deserved when i lost to one instance of RNG, completely out of my control.
Or root OP really meant that they want to kill people. IDK. I just want some more agency with other stats i have. Resilience; Mystic; Nimble; hell, even Sense - all in combat scenarios.