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What will very likely happen before 1.0 is the addition of depth of field also as lens effect.

I've been looking at some examples of crt shaders so it's definitely also in the cards.

Regarding the level editor thing. I've been slowly building a tool on the side that might act as a universal level editor for Baby 3D projects with the possibility of evolving into its own standalone (but rather basic in terms of features) thing.

Don't expect to see anything tangible of this project soon though.

Well I am very happy with the answer, about level editor well the easy fps editor have one system to create levels very interesting, in this level  editor the user create one 3d level editing 2d editor the link:

https://cg8516.itch.io/easyfpseditor-ce

Other ideia follow the same system is in one 3d game engine with free version coppercube, in this game engine is possible create 3d room editing in 2d editor, one of the user from coppercube like you decided create one 3d level editor and the result is this independent program to create 3d levels, there is one video that will show some of the program in the link:

https://5v3n.itch.io/3d-room-editor

Give one look in these sugestions maybe give ideias or inspire you in your project, my intention is inspire you because your work is very interesting and with good quality, while your level editor is not complete you can give one chance for the 3d room editor from sven, is very useful, this program allow create 3d rooms level and export the levels to obj format, I recomend you take this obj models and edit texture and others things in blender before use in baby3d.

I hope this help you like you have help me and others users from construct 2 to create 3d games in construct 2.