An unpleasant bug:
As far as I understand, the game calculates several rooms at once, at least neighboring ones. The fact is that there are wide rooms divided into two screens.
As expected, I moved from one part of the room to the other, slowly running the flashlight along the edge to see if she was in the room. And then the chase signal sounded. I froze because I knew I wouldn't run away from her. However, for some reason, she didn't run after me, and after about 10 seconds, I checked the entire second part of the room, realizing that she wasn't there.
I decided to check if the chase would stop when I moved to another room, and returned to the first part of the room. That's where she caught me. As it turned out, slowly moving the flashlight along the edge, I touched her when she was in another part of the room on another screen, where I could not see her in any way.