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(+5)

Absolutely loved this game,  struck a super specific cord with me. I appreciated the whole "polite girl lets herself be casually used" vibe with her without it delving into heavy ntr themes. I also adored her trying to play everything off like nothing is going on while not having a clue that we can literally see everything happening. The slow drip feeding into increasingly more lewd scenarios was also really great and I feel personally that it was nicely paced. 

The gameplay was really atmospheric and immersive, but was more of an exploration sim than a game (which is fine imo). You can't really lose, and even when she gets captured the worst you get is a scene of mandatory usage until the attacker gets tired. She does take these traumatic events in stride though, so you don't have to feel too bad about occasionally "misguiding" her.

Another note is that the the writing is pretty good too. The little interactions in between are always sweet and informative, and I find the salvor pretty adorable most of the time. Also nice worldbuilding.

Overall the game is great. The dev is great. Please keep making games

(+3)

I'm glad you picked up on her pretending nothing is happening! Sometimes when people ask about that, I wonder if I didn't imply it properly.

Writing isn't my strong suit but I tried to make the tone of the story and Salvor to be light-hearted. I'm happy to see you had fun with the writing in this regard!

Thank you!

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(+1)

The echograph is something Dispatch can see canonically but it isn't something most people would know about. Even Tish would've needed some kind of hint to know if it was being used.

And thanks Maxi! Glad it worked out in the end. 😁

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(+1)

A special interaction where a conversation may change based on whether or not the player used the echograph before is a cool and super simple idea! I'll write that one down.

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