I'm going to continue on my quest to debugging broken Godot jam games lol
Of course I have no idea how your game works and I don't know how much experience you have but in the Godot editor, at the bottom of the screen, when the game is running, there's a debugger tab. When you click it, you can then select the Mist tab and you can see what is the last control the player clicked. What I would try is to try clicking on the geese and then looking at which control was clicked. That saved me so much headaches in the past

I'm gonna be very happy if you fix the game I wanna play it lol (I like the concept)