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(+1)

a couple of lil ideas:

  • wood for quartz exchange. (I have way too much)
  • a kind of pity system for the jackpot. I know it's super rare and random but it would be nice to have something that makes your chances go up with more rolls
  • maybe up gem chances a bit? idk, but it seems super hard to get to water with nix. maybe i'm just unlucky lol


anyways, awesome game and bye

- a :) turtle

(+1)

Thanks for the ideas!

Wood and Coal exchange will be coming in the next update, and I'm also planning to add a Titanium exchange later on.

For the slot machine, I agree that some kind of pseudo-random system could be a great addition. For example, if the average jackpot hit rate is around 1 in 593 spins, the system could start slightly boosting the odds after your 500th spin to help out us unlucky folks. I've personally burned through thousands of quartz without landing a Reeler, so I definitely feel your pain :")

Instead of upping gem spawn chances across the board, I'm thinking of other ways to help, like adding quartz to a zone that currently doesn't have any, or introducing other gems into the Magma zone, which do feel a bit empty right now. And you're not alone, getting to water with Nix is definitely tough. Even Lynn Xternal, our top Serenitrove player, mentioned how challenging it was.

thanks for replying!! just one more thing i forgot to mention: the start screen is now outdated due to the new placements of the buildings. you might want to update it.

(+1)

You're welcome :)

As for the start screen, I think it's still fine for now, since the placements there are more of a rough representation, kind of like how the tanning rack is shown on the left of the tree, even though it was actually on the right, even before the recent updates. It's also missing the slot machine and the newly added Lorestone, but I think we can stick with this version for the time being. That said, I might eventually swap it out for a more stylized, 2D cartoony version down the line.