Is the source available somewhere? I feel like it would be pretty a pretty fun project to turn this into a very modern engine for retro games.
It’s in ./game_kit_csp10/src/engine.bb
So it appears to be written in Blitz Basic. And the whole engine is all done in a single file that’s like 18,000+ lines of code.
Would be good to reimplement it in C or something.
sweet! i just ported the entire blitz3d game engine to mingw and this is a great find!
Good luck with it. If you want help, hit me up. Could possibly use raylib to take care of many functions. If you do intend to reimplement it in C over github and under a public domain-equivalent license, like 0BSD or MIT-0, hmu.