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(+1)

Yo.

This project is extremely interesting. I admit I left this game for the last few games to try because the graphics told me I'd see something interesting in it, and I'm not disappointed.

I like:
-The character design is very good. It reminds me a bit of the illustrations in children's books that tell stories and legends.
-The gameplay is really refreshing. In a way, we really are the protagonist, we progress at our own pace and search in our own way. We look right and left and go back and forth. We wonder if we've forgotten something and turn around. I really saw it as a little illustrated book.
-The storytelling method is very enjoyable.

Like less:
-The only thing missing was the music. If you're having trouble putting it together, you could have directed us to some music on YouTube that would have put us in the sound ambiance you wanted to create.
- The story lacks transitions. We start from the fountain and walk our way, but the adventures are missing? In such a hostile world, I would have liked to see a little more of the life in this world.
- I could have played it much longer.

No bugs found.

Final point:
From an originality standpoint, I think your project surpasses many of the projects in this Jam. It's beautiful, interesting, and lets itself be played at our own pace. It's just missing something in terms of its story to make it a true story. I'm not talking about a prince or a prophecy. But a spark to touch the dreamlike story. I can't say what. That's just my point of view. But I'm not saying that to say your project isn't up to scratch. On the contrary, I really liked what you did.

It's a wonderful demonstration of your ideas that you presented to us. I'm looking forward to seeing the rest of your creations because I'll be following your work. Thank you for sharing your project with us. Good luck with your work, and I hope to see you soon. :3

Thank you for leaving such an in-depth and kind comment. I have to admit that I'm impressed with your analysis. It's like you had access to my to-do list and knew exactly what I had to cut in order to get the game to a basic completed state in time (music, transitions between areas, multiple more characters and challenges). 

Your mention of children's books is fascinating to me, partly because someone else said the same thing about the riverbed section, where you're scrolling down while surrounded by crows. That's not intentional, but I totally can see it. Something about that format of storytelling lends itself well to this kind of gameplay. 

I've found people's responses--and especially yours--to this little game very encouraging: almost everyone says simply that they want to see more. That's an incredibly nice thing to hear, and tells me I'm on the right track.  Thank you again.