I really love this game! Outside of school, I'm designing a pet rpg game on Godot, and this kind of has a similar vibe. I love the rpg element and the slow walk speed, it forces you to calm down and really sink into the game. A toggle for running could have been helpful, but not necessary.
I also really like the colors that you chose and the overall level design. It feels cute and wholesome, and I feel like the vibe that you were going for is definitely present and working. The dialogue was funny -- I got a few laughs in.
Great job and lovely game!
(p.s. I deleted my comment for a sec cause I thought I posted in the wrong game, but I think actually you posted the game twice)