I had fun micromanaging the different worker priorities and finished the game in 20 minutes.
Characters could be less one note by having more abilities than “do task more efficiently”. More like Reimu. Upgrades could also do with some more variety. The OC has no distinguishing features and I feel that would’ve been fine if she had unique upgrades that would turn her from a basic worker into a unique powerhouse.
Akyuu should cost more than just 99 because once you get here you just spam bell upgrades on kosu, bow upgrades on marisus, and focus the other two on clap and money, then the last worker becomes the one you juggle with.
Game doesn’t have a fullscreen or resize option so i played it in a small window making it hard to read. Upgrades should be a row for each character instead of a long grid that makes it hard to find what you’re looking for.