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(+1)

This is some really cool level design! The radar and flamethrower mechanics worked really well. A couple pointers perhaps; It would've been nice if the exit door had an icon on the radar because I managed to find all generators but died because I got lost and ran into the monster. Also, I think there should be a clearer sound indication if the monster is near (you can barely hear it with your own footstep sounds).

Really solid entry overall though, I enjoyed it!

(+1)

Thanks for the comment and feedback :) Totally agree with you. I love the idea of an icon for the exit door; that's an excellent idea. I ran out of time to put it simply. I think I'll eventually be back to raise the audio of the monster, make the instructions clearer, and now to add that icon to the exit door.