This is some really cool level design! The radar and flamethrower mechanics worked really well. A couple pointers perhaps; It would've been nice if the exit door had an icon on the radar because I managed to find all generators but died because I got lost and ran into the monster. Also, I think there should be a clearer sound indication if the monster is near (you can barely hear it with your own footstep sounds).
Really solid entry overall though, I enjoyed it!