Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Yeah I think from the first level. You know, it might also be the fact, that many things combined - player moves fast, I try shooting with a gun I did not equipped and just messing around from side to side not being able to stop for a moment to look closer.


Edit: `shared.clock.tick(144)` makes player move faster than `shared.clock.tick(60)` so your game is probably framerate dependent :(