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I tried new update it turned out very cool I am happy with the work and I also noticed that in the perks column it is written that the perks will affect the behavior of the main character on her personality on the scenes and So far there are no ideas about perks  
I have a few ideas for perks. They are pretty standard but I think it would be a good base to make a perk:
1. like a seasoned cop that increases damage, adds a grenade explosion radius, gives more HP, makes it harder to stun, grabs, and all that stuff.
2.Also make a perk like something like a newbie so that everything is as it is now.
3.And the whore perk which adds to enemies wanting to grab you makes less HP, possibly changes the main character's model to a more depraved suit, by the way, just like the seasoned policeman perk can change the character's model to a more protective suit, like with a bulletproof vest, for example, or something like that
4.You can also make perks based on specific weapons, for example, Shooter and Melee Fighter, which will first add damage to ranged weapons and add a unique gun, and the second will add damage to melee weapons and add a melee weapon.
5. You can also mix perks and make, for example, a whore melee fighter that makes melee weapon stunning and deal less damage and this will allow you to grab enemies and deal more damage to them while in the grip


I'll be honest, I don't understand anything about game development. If everything I listed is quite difficult to do or it takes a lot of time, then I hope that you, as a person who understands how to make games, can either simplify it and do more or less the same thing, or completely reject this idea because it's just thinking out loud. The first thing that came to mind.

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I remember suggesting similar perks a while back, such as a "Virgin" perk where the officer is in over her head... And One of the other things I would like to add, is how she would react to clothing damage.

"Whore" would get off on it (Which causes a purple meter spike), "Seasoned" wouldn't react, and "Virgin" would try to cover herself.

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So I'm not the only one who is so smart. The idea of the character's reaction to damage to clothing is really interesting. I like it. I hope that
 will implement it in the game.
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Don't worry. I remembered it! Just started to working on skills. Basic one first, and then I'll make some more complicated. Still learning, newer did skills before

Thank you for ideas! I wrote them down. Is hard right now decide which perks may be ideal for future game mechanic and which one will destroy ballance. Will see in future!