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This was genuinely one of my favourite games from this jam. After watching it on Captain Coders stream I knew I had to play it!

First of all the art style is amazing and feels like it came right out of the classics!

The dungeon layouts are interesting, and I especially like the mansion with the hedge maze!

The one kinda sore spot I found was the pirate island level, while I LOVE the look and feel of it (I forget if I said it on stream but it felt like if Monkey Island was rendered in Dungeon Master or something), it was very confusing trying to find the treasure and I ended up dying to Captain Carrion.

Aside from that, I really don't have any complaints, this was an amazing entry, and while I would enjoy a full-length version of it, I really appreciate how short and sweet you kept it. Better to have some game that's all good, than a lot of game that's boring!

Oustanding work!

(+1)

Thank you so much for all the kind words! I'm really happy to hear your level layouts work out well for you. 

The pirate island has a hint inside the curio shop (home base area) - so you should already know the secret to the island or you won't be able to figure it out. It was meant to be a hard puzzle and it seems to have clicked for maybe 1/3 of players.

I won't make a longer version of this specific game but I do see myself probably making something else with this engine.