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I played the hedge out of it.

Came across a few bugs and glitches.
(But I was so focused I forgot most of them.

  • One was that certain elements couldn't be stopped via clicked once started. 
  • Another is: if you start an action with play [top of queue] and {after having it progressed for a while} add an other action on top, and then add another of the first one on top, then that top one has the same progress as the identical below.  That can be repeated indefinitely, giving lot's of time saving in early play)

That aside. Did I read the end of game message correctly, that all that is just the prologue?

If true, then Holy F!

Shut up, take my money. I just hope I don't miss the launch on steam.


That is, if you manage to pull it off. Plenty of people got ambitious with their projects and burned themselves out on them. With the project forever in 30% limbo. 

Well, if you release the full version, I buy it.

(+3)

Glad you enjoyed it!

The current content is the prologue plus first 2 chapters, and I add a new chapter with each major update (every 2-3 months).

I've never encountered the first issue you mentioned, but will keep an eye out for it.

The second is completely intended but does not give you time saving. All copies of the same action do indeed share progress in the queue. So if you 90% something, cancel it, the go back it later, you only have 10% left to do. But once you finish the first one, the next one will have to start from scratch.