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(+1)

Thanks for playing, and thanks for the feedback!

The criticism of navigation is definitely understandable. I guess we just didn't consider it as much as the story/mystery itself. You're right, some kind of map would have been a good addition if we had the time.

(3 edits) (+1)

I really enjoyed the story & mystery of the game, so I can tell that you put a lot of focus and care into that!  Especially the ending - it dawned on me why a certain item wasn't working where I initially thought it should have.  Clever! ;)  And you did a nice job tackling the last message theme of the jam.

I agree with MrWarranty about the accusation / evidence system at the end: I appreciate how forgiving it is, and presenting a wrong answer gave me the opportunity to revisit the evidence and think things through before trying again, without worrying about a game over.

Re: the navigation challenge, maybe consider releasing a map of the pyramid as a separate downloadable and/or blog post on itch?  I realized it doesn't necessarily have to be incorporated into the game itself.  Having a visual reference for players who get stuck navigating the place would be helpful, and that's one way of doing so without altering the jam version of the game for voting purposes.  Just a thought.

Either way, great job, and thanks for making this game! :D