Very fun game, I really like the concept! I love the idea of implementing real-world spider behavior in the game’s AI, so you can theoretically use irl biology knowledge to outsmart it, it’s very cool.
I don’t know if this is just a problem on my end somehow, but I feel like the spider’s footstep noises were directionally reversed in my headset. I would consistently hear footsteps to my right when the spider was to my left, hear it coming from in front of me when it was behind me, etc.
Also, I think the ending triggers if you’re near the spider in 3D space but on a different floor from it, as I got the “spider eliminated” text while I was on the second floor and couldn’t see the spider.
Idk if you’re still fixing these small bugs since the full game’s begun production but I figured I’d mention it. Looking forward to playing more Hunstman!