Hi! Since i played for the first time to Super Mario World (snes), when i was 4-5, i always wanted to make videogames, back to that time i could only try to do it with paper and pen, or toys (i also mastered some D&D campaign during highschool).
Then when i started Highschool, a PC finally entered in my house and so i started dealing with game makers, editors and making hacks of snes videogames (mostly FF6 and SMW), i also worked on RPGMakerXP and i worked on a fangame of IWBTG which i made with Game Maker 8, during those years.
During University i worked in parallel to an unfinished project with a dear friend (it was supposed to be a Browser game ala Travian), i focused on Game Design during that period of 7-8 years (i identify myself as Game Designer by the way, even if i can program as well).
After that period, i discovered a game design course 5 years ago and started to approach to game industry in a more professional way, i worked during this last period on several videogames which are now released on Steam: 2 horror audiogames (which will in fact be released on icth sooner than later, a series called Hell Hunter); then an RPG videogame called Dragonero: the rise of Draquir. Recently i'm working and keep fixing/updating my latest project, even after release, namely a roguelike called The Rogue of Nexus.
(Here on itch they are released under the name of the publisher, which is PowerUpTeam)