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After I figured this game out, it was actually quite fun! I would update your game page to let people know how it works. As far as I can figure, you collect apples and return them to a fire to make eggs which “hatch” into animals that you can then direct to attack the cabins.

I almost had all the cabins destroyed but the bugs in navigation kicked into high gear and it seemed the animals wouldn’t obey my commands.

So, the basics here are pretty good! I would ditch the limited line draw idea and the lasso idea and go with a traditional click-drag-rectangle selection mechanic. And maybe not have a limit to the number of units that can be selected (though I admit this is something some RTS games do - but don’t think it’s needed here).

Add some sounds and maybe some way to get upgraded and/or different units, and you got a GAME!

BTW, this is another one where I would want to play a fully fleshed out version of.

Anyway, please check out our game and let us know what you think! Thanks!