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0.10.3.0

Additions:

- Half potions are now automatically merged when found.

- Rooms with enough furniture in them will now automatically get some nice wooden flooring to match the material quality.

- You can now edit hero raid staples through the hero info pin, and equip weapons and clothing.

- Double clicking on the top bar of popups now restarts the popup size to the default.

- When hovering over the scrap while dragging an item now shows you what the item will be scrapped for.

- You'll now be alerted when a starred hero finishes work for the day.

Other Changes:

- Tweaked how the raid auto-selection works again. Now, heroes who have battled together previously are more likely to be paired up. Raid leaders are more likely to be picked as raid leaders again, too.

- When heroes level up, the skill they've unlocked, or stat they've improved is now a part of the alert.

- Non-important alert messages are now smaller than normal ones, to make them stand out more.

- Updated some unhelpful hover texts and descriptions.

- The guild hall now completes construction if a hero dies, to prevent weird softlocks.

- Made the background slightly darker so that it is easier to read.

- Order/Container loot has been reworked to be way more actually random. It was using a modified version of the random drop table for enemies before.

- You can no longer speed the game up during off-hours on the first day to prevent players getting overwhelmed.

- Changed how resource gathering works in-raid slightly. Previously if a hero's inventory was full, it would not try and reroll to fill another hero inventory, it does now.

- The Gladius Challenge map can no longer spawn multiple times, and the chance of spawning is based on reputation again.

- The game is now clamped to 1280px by 720px again. Sorry about that, but it was causing issues with the menu at 800px.

- Dropping an item into the recipe slot on the crafting popup no longer updates the recipe if the product is the same as the current recipe.

- Heroes will now request to have weapons repaired.

- Heroes will now go out on projects if their energy is above 10%, not 20%.

Balance:

- Volatile Slimes now take a bit longer to start sizzling.

- Locusts now have less health.

- Increased how lenient a room being considered "full" is.

- The Big Top: Crafted items are no longer scrapped, but the chance of an item being randomized has been increased.

- The Explorer service now grabs from the order drop table, not the enemy drop table.

- The tournament entry fee is now decided when tournament signups start.

- Rooms now get dirty slower.

- Weapon quality is no longer clamped at Dull. This is more of a bug fix, but still.

- Heres will no longer use status and stat potions after they've already found the chest.

Bug Fixes:

- Returning to the menu now properly resets campaign mode variables.

- Changing screen scale and then returning back to the main menu no longer reverts it back to a glitchy state.

- Fixed a huge bug where having the guild hall open would mess with anything that is random at all, locking it to only 2 possible states. A huge list of bugs have been fixed by this getting fixed, such as...

- Fixed an issue with the Big Top mission where crafting would always result in the same output.

- Fixed an issue where enemies and heroes would get into loops missing/standing around every attack.

- Fixed an issue where particles on popups would spawn in the same place every frame.

- It is no longer possible to open up locked icons through the advisor button.

- Fixed some strangeness with the (couple patches back) change to how popup buttons work.

- The item storage will no longer show empty pages.

- Item Storage pins will no longer spawn broken.

- The hero info tutorial will now start when expected.

- For the final time, since I for sure exhaustingly tested all edge cases and made sure it was fixed this time, actually opening containers no longer counts as crafting the item.

- Fixed a bug related to resizing the window ingame.

- The Arms Dealer now requires level 1.5 training, not crafting like the description says.

- Fixed trying to view tournament brackets without a full team and the money to enter.