Good update, but there somethings (not much, just a little).
The animation for the kobold is bugged. When there 2 kobolds, and when they go for the aniamtion at same time, it is canceled. Also there was an animation that happened constantly while surrounded by the kobolds; the character would fall and keep laying on her side, and then get up to the normal kobold animation.
The baseball batt hit detection is problematic with the kobolds. Most times the damage don't even register.
The granades can bounce off when hitting an anemy, a little reaction animation would be nice.
I saw 4 vanilla animations: From behind (Possum), facing each other (Possum), missionary, and kobold from behind. The last one i never got. (or is just me that is mistaking?)