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(+2)

I absolutely adore the vibe of this game. The main area reminds me of the Ultrakill cybergrind arena and I can totally imagine what went on just before we got on scene :D The controls feel good and walking around mopping up blood is genuinely a very fun experience. The sound design is minimal but fits the game perfectly imo.

I felt pretty confused for a while trying to figure out how to plant and grow seeds, and I wish that had been pointed out in game. It took me a decent bit to figure out that you need to make bloody water and then use that to water the seeds. The plants also didn't seem to have super obvious functionality. I was able to intuit that the compass rose points towards blood, but I was stumped on the others. Currently the plants feel like a secondary gameplay mechanic rather than something that's necessary to use.

This game definitely has potential, and I would love to see this in a more realized state. I've never played powerwash simulator and I've never gotten the appeal of it, but this game makes me start to understand why people like cleaning games. Also, this is one of the few 3D games from the jam that I'm able to run on my potato pc with a decently high fps, so thank you for that! In summary the game was a joyful (although confusing) experience, and I would without a doubt play an expanded version of this game. Great job!

(+1)

Thanks for all the feedback! Some tutorialization definitely would’ve helped, but I’m glad you were able to figure out a few of them! I thought clean water killing plants was harsh but would maybe teach faster than if it had no reaction 🙈 There’s some help on the game page if you want to learn more :) And I’m glad the low-spec support was appreciated! I partially worked on this on my aging gpu-less laptop during lunch breaks, so I tried to keep it playable ♥